Factsheet

Developer
Tireswing Games
based in Oklahoma City, OK

Platforms
Steam PC/Mac/Linux

Release Date
2024

Price
TBA

Embargoes
None

Pitch

Full Court Heroes is a charming, 2-D pixel art 5-on-5 basketball game reminiscent of 8-bit and 16-bit classics, but with a full franchise mode, simulation elements, online multiplayer, and other modern features.

Description

5-on-5 basketball that is a cross between arcade and simulation basketball, reminding you of the 8 and 16-bit era games you loved but with added modern features and quality of life enhancements. Leave your all on the floor and lead your team to a title or build a dynasty to last years in the franchise mode. Fast-paced game play, detailed stats, franchise mode, fully-customizable rosters, and much more!

  • Deep single player modes
  • Multiplayer gameplay - local or online
  • AI with basketball intuition
  • Easy to pick up and play
  • Create your own team: custom logo, name, roster, arena/floor.
  • Fully-realized franchise mode - draft new players, develop them in a developmental league, manage contracts, trades, player aging, player morale, and more…
  • Charming retro pixel graphics
  • No pay to win
  • Most everything can be customized: length of a game, length of a season, fouls on/off, salary cap on/off and more.

Media

Screenshots

Branding

About the Developer

Tireswing Games in an independent video game development studio, founded by Joseph Ellis. Joseph began developing Full Court Heroes as a solo indie project in November of 2022, working on the game part-time. Joseph is a full-time software developer, a husband, a father of four, and a grandfather to one. It is been quite a journey over the last year and a half building this game into what will be his first commercial release. It is a lifelong dream finally coming true. Another lifelong dream became a reality just in March of 2024, when Josh, Joseph's brother joined the company. Josh and Joseph had talked about making games together since they were children, and now they are doing that. Joseph has done the programming, art, and much of the design. Josh has stepped in to help with creative direction, design, community engagement, and more. Joseph's oldest daughter, Zoe, composed all of the music in the game.